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Netherlands-based mobile game studio

Mobile games
built for
real players

QuorvaNelis helps startups, publishers, brands, and companies turn mobile game ideas into polished iOS and Android releases, from first prototype to live updates.

STPBBR+

Concept to launch for studios, brands, and product teams.

60 FPS
Performance target
MVP sprint
Prototype ready
QUORVANELIS BUILD ROOM ● In sprint
Platforms
iOS + Android
Shared roadmap
Engine
Unity / Unreal
Best fit per project
Focus
Casual + puzzle
Player-first loops
Sprint velocity - 7 days Green build
Mon Tue Wed Thu Fri Sat Today
ST
Puzzle prototype
Today, 10:15 AM
Playtest ready
AR
Arcade update
Yesterday, 3:40 PM
QA in progress
Technology stack
0
Mobile releases supported
iOS, Android, and tablet builds
0
Playtest sessions reviewed
Player feedback turned into tasks
0
Crash-free target
Performance checked every build
0
Years building mobile software
Netherlands-based collaboration

Game development services for every stage

We combine design, engineering, testing, and launch support so your mobile game can move from idea to store-ready build without losing creative momentum.

iOS and Android game development

Native-aware mobile production for phones and tablets, including platform behavior, device testing, store requirements, and scalable code structure.

iOS Android Cross-platform

Unity and Unreal Engine development

Experienced engine teams build 2D, 3D, casual, arcade, simulation, and educational games with clean pipelines and maintainable project structure.

Unity Unreal Engine C# / C++

Game design and prototyping

We shape loops, level flow, progression, economy logic, and first playable builds so the idea can be tested before full production spend.

Core loop Playable MVP UX testing

Live ops, QA, and optimization

After launch, we help with content updates, crash analysis, analytics events, device coverage, app performance, and store release management.

Live ops QA Optimization
Mobile platforms
Build targets
iPhone + iPad
Store-ready exports
Device lab
Android range
Performance checks
iOS
Apple App Store builds
TestFlight, signing, store assets
Release path
AND
Google Play builds
Closed testing, device coverage
Launch prep
SDK
Analytics and services
Firebase, crash reports, events
Integrated
Unity
2D / 3D
Fast mobile iteration
Unreal Engine
Premium 3D
Visual depth
Prototype confidence - 8 weeks
C# gameplay systems Unity
C++ performance work Unreal
Swift and Kotlin bridges Native
Core loop
Validated
Player motivation mapped
First playable
2-6 weeks
Scope-dependent sprint
GD
Game design document
Mechanics, progression, content plan
Structured
UX
UI and flow prototype
Menus, HUD, onboarding, feedback
Testable
ART
2D and 3D art placeholders
Readable style direction for approvals
Playable
Device QA
Coverage plan
Crash analysis
Actionable reports
Frame-rate tuning
Smooth play
Analytics events
Firebase ready
Store submission
Checklist-led
Content updates
Live ops support

Placeholder portfolio concepts

Sample project directions show the kinds of mobile game work QuorvaNelis can scope, prototype, and produce for partners.

Studio portfolio board
Playable concepts
Puzzle Quest MVP
Match mechanics, level map, retention hooks
PZ
Puzzle Quest MVP
Casual puzzle, level progression, Firebase events
Prototype
ED
Learn & Play Lab
Educational mini-games for a branded learning app
Design
AR
Arcade Rush
Fast-session mobile arcade with scalable content
Production
Genre mix
5 tracks
Puzzle, casual, arcade, education, simulation
Casual
78%
Simulation
22%
Deliverables
Build + plan
Code, assets, QA notes, launch checklist
Playable
Ready
Documented
Clear

A clear path from idea to launch

Each engagement is scoped around the decisions that matter most: player value, technical risk, production cost, and launch readiness.

Phase 01
Discovery
brief, audience, scope, and game direction
  • Discovery workshop
  • Game design direction
  • Feature and risk map
  • Production estimate
Plan this phase
Phase 03
Launch
testing, optimization, release, and live ops
  • QA and regression testing
  • Performance optimization
  • App Store deployment
  • Google Play deployment
  • Live ops and update support
Prepare a launch

Built for teams that need a reliable game partner

QuorvaNelis brings cross-platform engineering, player-focused design, scalable production, and transparent communication to mobile game projects in the Netherlands and beyond.

Tell us about your game
Cross-platform expertise
One roadmap for iOS, Android, tablets, and store deployment requirements.
Platform ready
Player-focused design
Mechanics, flow, feedback, and progression are shaped around real player behavior.
Playtest driven
Scalable production
Clear builds, review loops, and modular features help teams scale without chaos.
Sprint managed
Transparent communication
You get direct progress updates, practical tradeoffs, and decisions written down.
No black boxes

Built for collaborative production

Tell us what you want to build

Share a short brief and QuorvaNelis will reply with practical next steps for scope, prototype timing, team shape, and launch planning.

Email: hello@quorvanelis.com | Amsterdam, Netherlands | quorvanelis.com

Colorful mobile game interface prototype by QuorvaNelis
Game Screenshot
Place your image at
images/phone-game-screenshot.png

Frequently asked